AI Insights · Timothy · January 2023
Top 5 Business Games on Android in Israel - Q4 2022
Discover the performance trends of the top 5 business games on the Android platform in Israel during Q4 2022, based on data from Sensor Tower.
The fourth quarter of 2022 showcased diverse performance trends for the top 5 business games on the Android platform in Israel. Here’s a detailed look at their weekly downloads, revenue, and active users.
Idle Lumber Empire from AppQuantum experienced variable weekly revenue, peaking at approximately $1.5K in early October before declining to around $442 by the end of December. Weekly downloads initially surged to around 1.9K in early October but saw a significant drop to around 358 by late December. The game’s weekly active users followed a similar pattern, starting at 2.3K in late September and dipping to 830 by the end of December.
Grand Hotel Mania: Hotel games by MY.GAMES B.V. had fluctuating weekly revenue, with a high of $535 in late September and a low of $95 in late November. Weekly downloads saw a modest peak in late October at 254 but decreased to 89 by the end of December. Weekly active users remained relatively stable, starting at 3.4K in late September and ending at 3.2K by the end of December.
Rich Inc. Business & Idle Life from IDSIGames showed a notable increase in weekly revenue, reaching $275 in mid-November before experiencing a drop-off towards the end of December. Weekly downloads peaked impressively at 2K in mid-November but fell sharply to just 34 by the end of December. Weekly active users saw a significant rise to 4.6K in mid-November, followed by a gradual decline to 2.6K by late December.
My Perfect Hotel by SayGames Ltd maintained a consistent revenue stream, peaking at $173 in late September and closing the year at $110. The game’s weekly downloads remained robust, starting at 5.7K in late September and rising to 8.6K by the end of December. Weekly active users also showed strong engagement, beginning at 15.5K in late September and reaching 20.1K by the end of December.
The Office: Somehow We Manage from East Side Games Studio had a steady but low revenue trend, with a noticeable spike to $310 in late December. However, the game did not record any weekly downloads throughout the quarter. Weekly active users remained minimal, starting at 47 in late September and slightly decreasing to 28 by the end of December.
For more detailed insights and further analysis, visit Sensor Tower.